COIN GAME GUI Logic Issues

START BY setting up a basic layout for the screen.

This consists of a label that says "Start", a toss button and a reset button.

The next step is to make the toss button increase the round number and print it on the same label that begin as the word "Start"
The reset button should change the top label to say "Start" no matter what round you are on.

Once this works, you should add the images to the GUI.
Make sure that you have pictures of both heads and tails for all three coins (penny, nickel, dime).
It would be best that they are the same size; use Photoshop Elements to resize the pictures.

Once your pictures are added, add the logic into the Toss method that will randomly flip each one.

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IT IS CRUCIAL THAT YOU DO THINGS 'PIECE-WISE'
This means to break the program into smaller parts and ensure that each one works before moving on to the next step.
If you try to do everything at once, you will run into countless problems and not even know where to begin.

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COMPILE FREQUENTLY
If you run into trouble, TRACE YOUR CODE. (
Follow it to see the paths that are chosen for specific test data.)