Mr. Merlis Java 1
jmerlis@bhbl.org 2008-2009
www.mrmerlis.com
Course
Description
This is an introductory programming course using the Java programming language. The intent of this course is to provide you with a fun, hands-on experience in computer programming. A lot of time in class will be spent with you on the computers, ‘programming away!’ We will move from drawing with turtles to creating an intelligent CD player. Towards the end of the semester, we’ll take a look at money – all of this in a programming context, of course. There will be programming, reading, and writing assignments.
Grading
Grades will be based on a simple point system. Point values will be assigned to homework, programming assignments, daily exercises, written assignments, quizzes, and tests. A student’s final grade will be the ratio of earned points to possible points. Homework is assigned rarely, although if you are falling behind, you should take advantage of this time to stay current with your work.
Organization
Staying organized is the number one most important thing you can do to ensure success within this class, within your other classes, and your entire life. Be sure to not only organize the handouts and paperwork from this class, but your personal computer system and files as well. This translates straight into what will you be graded on, particularly the naming conventions and style of your programs.
Materials
/ Supplies
Attendance
Participation
A must! We are going to have a great time – this is one of the very few classes where your uniqueness and creativity truly have an opportunity to flourish.
Extra
Help
PROTECTION
OF MACHINES/SOFTWARE
It is VITAL that you respect the machines. They are only to be used for class-related purposes. If you violate this simple to follow rule, you will be punished and possibly removed from the course. If you don’t think you should do it, don’t.